Core API Gaps
Tracking unresolved v0.2 areas and roadmap work before stable guarantees.
In this section
Related section pages:
Not done yet
- Full custom entity runtime AI/pathing and complex behavior orchestration.
- Generalized resource-pack build/deploy loop.
- Transactional multi-step container/inventory flows beyond core give/take/move/swap/clear/resync.
- Advanced block mechanics still partial (
LightEmitter,Liquid,FallingBlock,Replaceable). - Runtime worldgen and activation registration integration remains server-owned roadmap work.
- Strict sandboxing and capability hardening policy for plugin runtime remain under development.
Already covered
- Handle-first gameplay mutations through
ctx.Gameplay(). - Typed content hooks and event surfaces for gameplay updates.
- Core container/container-open, effects, blocks/items/entities/player event support.
- Compatibility pathways for legacy request-style APIs.