Core API Gaps

Tracking unresolved v0.2 areas and roadmap work before stable guarantees.

In this section

Related section pages:

Not done yet

  • Full custom entity runtime AI/pathing and complex behavior orchestration.
  • Generalized resource-pack build/deploy loop.
  • Transactional multi-step container/inventory flows beyond core give/take/move/swap/clear/resync.
  • Advanced block mechanics still partial (LightEmitter, Liquid, FallingBlock, Replaceable).
  • Runtime worldgen and activation registration integration remains server-owned roadmap work.
  • Strict sandboxing and capability hardening policy for plugin runtime remain under development.

Already covered

  • Handle-first gameplay mutations through ctx.Gameplay().
  • Typed content hooks and event surfaces for gameplay updates.
  • Core container/container-open, effects, blocks/items/entities/player event support.
  • Compatibility pathways for legacy request-style APIs.