Entities (v0.2)

Server-owned lifecycle and mutation rules for custom entities.

In this section

Related section pages:

Entity types and lifecycle

Register entity types during Init and spawn through world handles to keep server services authoritative.

  • EntityHandle methods include spawn, teleport, damage, effects, despawn, and metadata updates.
  • Hook callbacks include OnSpawn, OnTick, OnInteract, OnDamage, and OnDeath for registered entity types.
  • Advanced AI pathing and richer lifecycle orchestration remain roadmap work in v0.2.