Containers (v0.2)
Player and world block containers: operations, sync behavior, and events.
In this section
Related section pages:
Container handles
WorldHandle.Container(pos) and WorldHandle.ContainerAt(pos, size) return a block container handle. OpenFor, Resync, Set, Give, Clear, Move, and Swap route through server-owned inventory services.
- Container mutations mark open sessions as dirty and trigger packet refresh when needed.
OpenForpublishesserver.container.open.- The v0.2 baseline uses standard container metadata:
ContainerID: Container,ContainerType: 0. - Custom container windows and generic transactional rollback remain outside the stable v0.2 surface.